Weapons

Build a Gun Army Weapons List - Guns, Shiny, Electric and DPS Tracking

Quick answer

Build a Gun Army weapon database for tracking name, variant, level, damage, DPS, cost, wave context, screenshot date, and verification status.

Review record
Published: Last reviewed: Patch-sensitive facts are marked for recheck

Build a Gun Army Weapon Database

Build a Gun Army is a weapon-collection defense game: buy guns, defend waves, pick up coins, buy better guns, and collect all weapons. This page is the main weapon database hub.

The goal is not to invent a giant fake tier list. The goal is to turn real gameplay screenshots and player-observed data into a weapon table that can support Best Guns, Shiny Weapons, Electric Weapons, and future DPS tools.

Current Data Status

The public Roblox page confirms the weapon-buying, coin, wave-defense, automatic-fire, and offline-defense loop. It does not publish a complete weapon stat table. Until current screenshots or repeatable live-game tests verify a value, this database marks damage, DPS, cost, and level fields as unverified.

Weapon Evidence Tracker

These rows are starting points from player-observed weapon names and variant mentions. "Needs current screenshot" means the row should not be used as a final stat, DPS claim, or permanent tier-list placement.

NameVariantLevelDamageDPSCostWave / contextScreenshot dateEvidence status
HandgunNormalUnverifiedUnverifiedUnverifiedUnverifiedEarly weapon lineNot capturedGameplay-observed name; stats need current screenshot
HandgunShinyUnverifiedUnverifiedUnverifiedUnverifiedEarly variant comparisonNot capturedGameplay-observed variant; multiplier needs current UI check
HandgunElectricUnverifiedUnverifiedPlayer-observed around 458 DPS, not finalUnverifiedEarly variant comparisonNot capturedGameplay-observed claim; needs current screenshot before use as stat
ShotgunNormalUnverifiedUnverifiedUnverifiedUnverifiedEarly burst testNot capturedGameplay-observed name; stats need current screenshot
ShotgunShinyUnverifiedUnverifiedUnverifiedUnverifiedEarly burst variant testNot capturedGameplay-observed variant; 2x label needs current UI check
RevolverShinyUnverifiedUnverifiedUnverifiedUnverifiedEarly single-target testNot capturedGameplay-observed variant; stats need current screenshot
CrossbowShinyUnverifiedUnverifiedUnverifiedUnverifiedMid-run heavy-hit testNot capturedGameplay-observed variant; stats need current screenshot
AK47UnknownUnverifiedUnverifiedUnverifiedUnverifiedPlayer discussion mentionNot capturedResearch target only
Ray GunUnknownUnverifiedUnverifiedUnverifiedUnverifiedPlayer discussion mentionNot capturedResearch target only

Database Fields to Fill

FieldWhy it matters
Weapon nameNeeded for search, comparison, and future detail pages.
VariantNormal, Shiny, Electric, or other observed variant.
LevelRequired before comparing the same weapon across variants or upgrades.
DamageRaw value from the weapon UI.
Fire rateNeeded before calculating DPS.
DPSShould be calculated only when damage and rate are verified.
CostNeeded for best-upgrade and farming recommendations.
Wave or contextHelps players know when a weapon becomes relevant.
Screenshot datePrevents stale values after updates.
Evidence statusSeparates developer-confirmed, screenshot-verified, gameplay-observed, and unverified rows.

Merge / Combine UI Check

No standalone merge, combine, or fusion guide should be created until the live game UI confirms that system. During weapon checks, record whether any weapon menu shows merge, combine, fusion, upgrade-retention, or variant-conversion controls. If the UI is not visible, leave the system as unconfirmed.

Variant Pages

  • Shiny Weapons: observed Shiny guns, 2x damage checks, and level-retention questions.
  • Electric Weapons: Electric Handgun evidence, 5x damage observation, and Shiny vs Electric comparisons.
  • Best Guns: early, mid, boss, AFK, Shiny, and Electric priorities once more rows are verified.

Verification Rules

A weapon row becomes verified only after it has current-game evidence:

  • Screenshot of the weapon name.
  • Screenshot of damage, DPS, or upgrade value.
  • Variant label if Shiny or Electric.
  • Date checked.
  • Wave or progression context.

The public Roblox page confirms the weapon loop. Exact weapon stats must come from current gameplay.