Build a Gun Army Weapons List - Guns, Shiny, Electric and DPS Tracking
Quick answer
Build a Gun Army weapon database for tracking name, variant, level, damage, DPS, cost, wave context, screenshot date, and verification status.
Build a Gun Army Weapon Database
Build a Gun Army is a weapon-collection defense game: buy guns, defend waves, pick up coins, buy better guns, and collect all weapons. This page is the main weapon database hub.
The goal is not to invent a giant fake tier list. The goal is to turn real gameplay screenshots and player-observed data into a weapon table that can support Best Guns, Shiny Weapons, Electric Weapons, and future DPS tools.
Current Data Status
The public Roblox page confirms the weapon-buying, coin, wave-defense, automatic-fire, and offline-defense loop. It does not publish a complete weapon stat table. Until current screenshots or repeatable live-game tests verify a value, this database marks damage, DPS, cost, and level fields as unverified.
Weapon Evidence Tracker
These rows are starting points from player-observed weapon names and variant mentions. "Needs current screenshot" means the row should not be used as a final stat, DPS claim, or permanent tier-list placement.
| Name | Variant | Level | Damage | DPS | Cost | Wave / context | Screenshot date | Evidence status |
|---|---|---|---|---|---|---|---|---|
| Handgun | Normal | Unverified | Unverified | Unverified | Unverified | Early weapon line | Not captured | Gameplay-observed name; stats need current screenshot |
| Handgun | Shiny | Unverified | Unverified | Unverified | Unverified | Early variant comparison | Not captured | Gameplay-observed variant; multiplier needs current UI check |
| Handgun | Electric | Unverified | Unverified | Player-observed around 458 DPS, not final | Unverified | Early variant comparison | Not captured | Gameplay-observed claim; needs current screenshot before use as stat |
| Shotgun | Normal | Unverified | Unverified | Unverified | Unverified | Early burst test | Not captured | Gameplay-observed name; stats need current screenshot |
| Shotgun | Shiny | Unverified | Unverified | Unverified | Unverified | Early burst variant test | Not captured | Gameplay-observed variant; 2x label needs current UI check |
| Revolver | Shiny | Unverified | Unverified | Unverified | Unverified | Early single-target test | Not captured | Gameplay-observed variant; stats need current screenshot |
| Crossbow | Shiny | Unverified | Unverified | Unverified | Unverified | Mid-run heavy-hit test | Not captured | Gameplay-observed variant; stats need current screenshot |
| AK47 | Unknown | Unverified | Unverified | Unverified | Unverified | Player discussion mention | Not captured | Research target only |
| Ray Gun | Unknown | Unverified | Unverified | Unverified | Unverified | Player discussion mention | Not captured | Research target only |
Database Fields to Fill
| Field | Why it matters |
|---|---|
| Weapon name | Needed for search, comparison, and future detail pages. |
| Variant | Normal, Shiny, Electric, or other observed variant. |
| Level | Required before comparing the same weapon across variants or upgrades. |
| Damage | Raw value from the weapon UI. |
| Fire rate | Needed before calculating DPS. |
| DPS | Should be calculated only when damage and rate are verified. |
| Cost | Needed for best-upgrade and farming recommendations. |
| Wave or context | Helps players know when a weapon becomes relevant. |
| Screenshot date | Prevents stale values after updates. |
| Evidence status | Separates developer-confirmed, screenshot-verified, gameplay-observed, and unverified rows. |
Merge / Combine UI Check
No standalone merge, combine, or fusion guide should be created until the live game UI confirms that system. During weapon checks, record whether any weapon menu shows merge, combine, fusion, upgrade-retention, or variant-conversion controls. If the UI is not visible, leave the system as unconfirmed.
Variant Pages
- Shiny Weapons: observed Shiny guns, 2x damage checks, and level-retention questions.
- Electric Weapons: Electric Handgun evidence, 5x damage observation, and Shiny vs Electric comparisons.
- Best Guns: early, mid, boss, AFK, Shiny, and Electric priorities once more rows are verified.
Verification Rules
A weapon row becomes verified only after it has current-game evidence:
- Screenshot of the weapon name.
- Screenshot of damage, DPS, or upgrade value.
- Variant label if Shiny or Electric.
- Date checked.
- Wave or progression context.
The public Roblox page confirms the weapon loop. Exact weapon stats must come from current gameplay.
Choose your next move
Related Guides
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Build a Gun Army Best Guns - Evidence-Based Weapon Picks
Build a Gun Army best guns guide with scenario picks for early waves, bosses, fast enemies, farming, Shiny weapons, Electric weapons, evidence levels, confidence, and verification status.
Build a Gun Army Electric Weapons - Electric Handgun and 5x Damage Checks
Build a Gun Army Electric weapons guide tracking Electric Handgun, possible 5x damage, Shiny comparisons, and verification steps.
Build a Gun Army Shiny Weapons - How to Get Them and 2x Damage Explained
Build a Gun Army Shiny weapons guide covering observed Shiny Handgun, Shiny Shotgun, Shiny Revolver, Shiny Crossbow, damage checks, and upgrade priorities.